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Andy Roberts, Managing Director
 
Andy Roberts has been working in the industry for over 15 years; cutting his teeth on the cult magazine Zzap!64, he went on to freelance for Future Publishing on a variety of best-selling publications, including Commodore Format, Total!, and New Computer Express. During this time, he worked on three of the most successful C64 games of all time: Creatures, Creatures 2, and Mayhem in Monsterland. In 1996 he joined Sony’s European QA Department, supervising a number of PlayStation products such as Crash Bandicoot, Formula 1, and Total NBA '96.  

A year later, he moved to Acclaim Studios Teesside to enjoy four years as QA Manager, and later, Senior Designer & Producer, working on titles such as ShadowMan, Forsaken, and several baseball games. In 2001, he launched Thalamus Interactive, initially producing several titles for the Game Boy (see Products page). As well as contributing to numerous other titles, he also worked alongside the legendary John Twiddy on a next-gen remake of The Last Ninja.


Jon Wells, Technical Director
 
Jon Wells joined the software industry in the late 1980's, developing 8bit software for various companies including Cult & D+H Games, and Atlantis. As well as writing articles for magazines such as Zzap!64, Commodore Force, and Commodore Format, he later started his own mail order company and released several well-received commercial titles.

In 2000 he teamed up with Andy Roberts and worked exclusively on the Game Boy, producing his own music player and audio systems within just a few weeks; this led to further collaborations on titles such as Space Invasion, Zidane Football Generation, and IK Advanced, for which John handled all programming and audio responsibilities. He has also contributed code and audio to other Game Boy titles, and is a prolific composer and programmer.
 

 

 
 
 
17/04/06: Scary Fish Ltd. establishes new office facility in Canada.


Future Publishing
Zzap!64
Sony Europe
Andy's Homepage
Andy at Moby Games

Jon at Moby Games


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